Replies: 10 comments 9 replies
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Or is there any way to optimize the Wasm file? |
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Are you playing with fast forward on? What device model are you using? |
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@thenick775 |
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I think the css still reacts the same, the problem is that the whole screen is pulled down to 30fps. The only way is to run the game at 2x speed |
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Oh, taking a screenshot is simply saving the state and then changing the
I mean they still process it like that, instead of displaying the data directly on the canvas, they use OpenGL to redraw the simulation and display it again, that's what SkyEmu is doing, the output pixel data is Reprocessed and speeds up drawing by 2x if the screen cannot meet 60fps. (for every 1 fps dropped, it will draw a little faster...) That's how SkyEmu is the most perfect compared to the rest when running in save mode iOS. |
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It's difficult, I don't know how to help you :(( |
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Related: #87 (comment) |
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Fixed in #120 🚀 |
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I'm using your mGBA core. When playing games for a long time, it gets
hot
anddrains
the battery quickly. The problem may be in our mGBA core. Is there any solution to optimize more cores? As I understand it, to reduce heat, it is necessary to minimize CPU activity. Also part is not being able to play the game inbattery saveMode
, it is an important factor to play the game longer.Beta Was this translation helpful? Give feedback.
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