Major Updates
- Model Texturer now extracts VMTs, converts them to VTFs and applies them to your extracted model all at once
- Changed Model Texturer to be type-based
- Select texture either a Character, Weapon, Cosmetic or Map
- Weapon and Cosmetic texturing currently disabled as they are still WIP under the new system
- Select texture either a Character, Weapon, Cosmetic or Map
- Model Texturer exposes various overridable properties, letting you define VMT properties to use in your Unity material
Minor Updates
- Added critical effect prefab
Fixes
- Imported textures will have
Alpha is Transparency
set tofalse
by default