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The Crit and Model Texturer Update

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@jackyyang09 jackyyang09 released this 08 Apr 21:52
· 10 commits to main since this release

Major Updates

  • Model Texturer now extracts VMTs, converts them to VTFs and applies them to your extracted model all at once
  • Changed Model Texturer to be type-based
    • Select texture either a Character, Weapon, Cosmetic or Map
      • Weapon and Cosmetic texturing currently disabled as they are still WIP under the new system
  • Model Texturer exposes various overridable properties, letting you define VMT properties to use in your Unity material

Minor Updates

  • Added critical effect prefab

Fixes

  • Imported textures will have Alpha is Transparency set to false by default